Blocks • NEW: Helicopter Engine v2 - The engineers have finally managed to put nubs on top of a helicopter engine. Truly a groundbreaking innovation. • NEW: 2 *Secret* Blocks - The first present is quite heavy, and it has the same shape as something you already own. The second present is small and shaped like a T. Log in between December 1 and December 9 to find these blocks in the Danger Zone. • NEW: 3 *Secret* Blocks - Three almost identical presents rattle with a metallic clang when you shake them. Perhaps they are part of a set? Log in between December 10 and December 16 to find three new blocks in the Danger Zone. • NEW: 3 *Secret* Blocks - The first two small presents rattle when you shake them. The third present is warm to the touch! Log in between December 17 and December 31 to find three new blocks in the Danger Zone. Bug Fixes • Fixed an issue where detached seats would become immune to damage. • Fixed a goal scored in the Carball Arena rewarding two points. • Fixed spawn rotation and mirroring on several blocks. • Removed the underwater cactus in Race Island. • Smoothed out the Danger Zone roads. Jan 31, 2018 - Trailmakers adventure building and racing is now available on Early Access for. Trailmakers building games release in steam games for windows and linux later. Binding of Isaac: Afterbirth+ launches for Linux, Mac and PC. Oct 2, 2018 - 50 Games like Trailmakers for Mac OS, daily generated comparing over 40 000 video games across all platforms. This list includes Stormworks:. • Made an invisible ramp in Expedition appear again. • Fixed some blocks returning to default profile colours when becoming scrap. • Fixed an issue with pooled blocks becoming too large. • Fixed a stuck in build mode bug related to repairing and respawning at the same time. • Fixed an issue with structures that had too many weld points. • Fixed a crash when respawning in big structures. • Fixed some collision on the Danger Zone carrier. • Numerous fixes to our new Multiplayer framework. General • New Sandbox Map - The Danger Zone! • This brand new map is packed with all sorts of new inventions to throw your vehicles at. It is available for both Single Player and Multiplayer games. • The map includes Catapults, Cannons, Blenders, a Hydraulic Press, a Silodrome, an Aircraft Carrier, a Football Field, Basketball Hoops, a Battlebot Arena, tracks in the sky and much more! • Here’s a challenge for you: See if you can transport a container from the Aircraft Carrier’s hangar to the container storage on the dock. • We have removed the Dethrone map “King’s Island” as an optional map for the Sandbox game mode. Performance • New Multiplayer Framework For many months our programmers have been working on upgrading our multiplayer framework. All that hard work is finally ready to be shared. The performance improvements are far reaching, and not just limited to multiplayer games. Here is an example of the impact of the new framework: We loaded up a 4-player Sandbox game with the old framework, and each player spawned this Bugatti Cheyron from the Workshop. The Bugatti is very heavy on performance because it has many moving parts, and it is close to the complexity limit. Here is what the performance looked like with 4 players in 4 Bugattis on the old framework: As you can see, the Server Performance dropped down to 30 FPS which has a significant impact for every player on the server, and causes a lot of lag. This is what happened when we did the same thing on the new Multiplayer Framework: The Server Performance stays at 60 FPS. Of course, not every server is running on an expensive gaming computer. You will definitely still be able to bring a server to its knees if you load in a lot of large vehicles, but this new framework is a huge upgrade. • Improved Rendering In Trailmakers, the rendering of our cliffs, trees, rocks etc is by default drawn indirectly by making your graphics card do all the work instead of a combination of the CPU & GPU (which can be turned on by enabling 'Alternative rendering' in the settings). We've significantly reduced the work done by the GPU, improved our frustum & occlusion culling, decreased memory and increased occupancy resulting in a much improved performance. Happy Halloween from the Trailmakers Team! It’s the spookiest time of the year so let’s take a look at some of the grim creations made by the Trailmakers community. Many of the blueprints for these vehicles can be found on the Trailmakers Workshop or in the #blueprints channel on the Official Trailmakers Discord server [discord.gg].
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